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Lecture2: Search 1

Search Problems

  • state space \(S\)
  • initial state \(s_0\)
  • Action \(A(s)\)
  • Transition model \(Result(s,a)\)
  • goal test \(G(s)\)
  • Action cost \(c(s,a,s')\)

Uniform Cost Search Properties

Strategy: expand lowest \(g(n)\) := cost from root to \(n\)

Frontier is a priority queue sorted by \(g(n)\)

Complete when \(\epsilon > 0\)

A heuristic is - A function that estimates how close a state is to a goal - Example: Manhattan distance, Euclidean distance for pathing

Strategy: Combining UCS and Greedy Search

  • Sorted by \(f(n) = g(n) + h(n)\)
    • \(g(n)\): uniform cost by path cost
    • \(h(n)\): greedy function

When Should A* Terminate

Only stop when we dequeue a goal

Optimality

Admissible Heuristics: A heuristic \(h\) is admissible if:

\[ 0 \leq h(n) \leq h^*(n) \]

Optimality of A^* search

Assume:

  • \(A\) is an optimal goal node, \(B\) is a suboptimal goal node
  • \(h\) is admissible

Claim: \(A\) will exit the frontier before \(B\)

Efficiency

\(A^*\) explores all state \(s\) satisfying

\[ g(s) \leq g(s_{goal}) - h(s) \]

\(A^*\) is more efficient than UCS.

Admissibility:

Consistency: heuristic "arc" \(\leq\) actual cost for each arc

\[ h(n) - h(n') \leq c(n, a, n') \]